I’ve been terribly, terribly exciting to be following along with Mark Reads, even more than usual, since Mark has finally started Terry Pratchett’s Discworld. I have adored the crap out of Discworld since I first discovered it in… um, ninth grade? And there are now forty books in this series. Which means that, while I consider myself a pretty big fan and to have a pretty good grasp of Discworld, since I have spent so much time reading Discworld over so many years, there are actually a ton of things I’ve forgotten and am looking forward to rediscovering, since most of these books I’ve only read once or twice.
We’ve just gotten through the first book in the series, The Colour of Magic, and I am revising my opinion of this book from three stars to four. I didn’t read this book first when I started Discworld, so it struck me as being underdeveloped and episodic—and it is, compared to the later works, when more worldbuilding has been done. However, going through it slowly, pun by glorious pun, rather than ripping through the whole thing in one sentence, both made the episodic nature less obvious, and reminded me how absolutely glorious the puns are, even right at the very beginning. The turtle thing is truly bizarre, and I hadn’t thought to stop to think about quite how much bizarreness is squished even into just its first introduction (THAT BIG BANG PUN), having spent ten years being just like “Yeah it’s on a turtle lol”. Rincewind is never boring, even sans potato obsession. And the Luggage… the Luggage is perfection itself.
Ze plot, for the uniniated: Rincewind, an expert coward and gloriously failed wizard, is hired as translator and guide for Twoflower, the Discworld’s first tourist, an inn-sewer-ants analyst from the mysterious and wealthy Counterweight Continent. Rincewind is also tasked given a stern lecture on inflation by the Patrician of Ankh-Morpork and tasked with making sure this tourism thing doesn’t catch on and that Morporkians don’t all decide to go get gold from the Counterweight Continent. Then there’s fire and fighting and running away, and then dragons and shipwrecks and running away, and basically a ton of absurd wacky hijinks that take them all over the Disc, particularly as they run away. And that is ze plot. Sort of. Plot isn’t really the point; groanworthy but clever puns and making fun of popular eighties fantasy tropes are the point.
Basically, it’s a pretty mediocre Discworld book, but even a mediocre Discworld book is better than most other books.
We’ve just gotten through the first book in the series, The Colour of Magic, and I am revising my opinion of this book from three stars to four. I didn’t read this book first when I started Discworld, so it struck me as being underdeveloped and episodic—and it is, compared to the later works, when more worldbuilding has been done. However, going through it slowly, pun by glorious pun, rather than ripping through the whole thing in one sentence, both made the episodic nature less obvious, and reminded me how absolutely glorious the puns are, even right at the very beginning. The turtle thing is truly bizarre, and I hadn’t thought to stop to think about quite how much bizarreness is squished even into just its first introduction (THAT BIG BANG PUN), having spent ten years being just like “Yeah it’s on a turtle lol”. Rincewind is never boring, even sans potato obsession. And the Luggage… the Luggage is perfection itself.
Ze plot, for the uniniated: Rincewind, an expert coward and gloriously failed wizard, is hired as translator and guide for Twoflower, the Discworld’s first tourist, an inn-sewer-ants analyst from the mysterious and wealthy Counterweight Continent. Rincewind is also tasked given a stern lecture on inflation by the Patrician of Ankh-Morpork and tasked with making sure this tourism thing doesn’t catch on and that Morporkians don’t all decide to go get gold from the Counterweight Continent. Then there’s fire and fighting and running away, and then dragons and shipwrecks and running away, and basically a ton of absurd wacky hijinks that take them all over the Disc, particularly as they run away. And that is ze plot. Sort of. Plot isn’t really the point; groanworthy but clever puns and making fun of popular eighties fantasy tropes are the point.
Basically, it’s a pretty mediocre Discworld book, but even a mediocre Discworld book is better than most other books.