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I picked up A. R. Vishny’s Night Owls at a very bookish wedding because I thought it sounded like fun, even though it’s YA and I’m not finding myself to really enjoy a lot of YA anymore. (I think I am too old and stuff written for today’s teens does not resonate with me.) But this one promised queer Jewish owl-vampires and a lot of old New York lore and some shenanigans with dead people, so I figured it could be fun.

And it was! I am not super familiar with Jewish folklore, so for me as a reader, the estries were a fairly novel take on vampires, a subject upon which I am otherwise very familiar (possibly too familiar). I also learned a lot about late nineteenth and early twentieth century Yiddish theater, a subject upon which I am again not familiar. I don’t think I am the primary target audience for this book, in that the author is Jewish and seems to want to write about Jewish things for other Jewish people, but I enjoyed it very much all the same–it’s YA, so it’s an easy enough read and willing to explain all but the most obvious stuff to its adolescent characters, and I’ve read enough hundreds of variously warmed-over Christian-derived monster books over the past three decades that it was really great to get something else.

The setup is as such: Clara and Molly appear to be in their late teens but are in fact each well over 100 years old because they are estries. They are the curators and inhabitants of an old Yiddish theater called the Grand Dame, which has been revived as an indie cinema. They rent this building from the prince of demons in exchange for pictures of faces, because how else are you going to get affordable rent in Manhattan when you look like a permanent 18-year-old.

The shenanigans really kick off when Anat, Molly’s current human girlfriend, gets possessed by the ghost of what might be Molly’s first human girlfriend, Lena, who died in the Triangle Shirtwaist Fire. Other strange things are happening, too. Initially unbeknownst to Molly and Clara, their hot mess of a box office assistant, Boaz, is also dealing with supernatural stuff, because his family is cursed to be able to talk to ghosts, and the ghosts are getting bolder and pushier. In order to save Anat, and save the world from the demon prince’s machinations, all our main characters will have to come clean about their supernatural secrets and start being able to trust each other for long enough to piece together what is actually going on–which is difficult both because they’re all long used to keeping this stuff secret, and because in true paranormal romance fashion, they are all full of inconvenient feelings. This all builds up to a beautifully chaotic climax involving the space between worlds–the world of the living and that of the dead–manifesting as all sorts of stage and movie sets and places from the characters’ pasts, as various ghosts and demons try to kidnap our characters, steal the family heirloom that Boaz’ Aunt Hila uses to do medium-ing, and generally overrun the world of the living.

Trying to thwart ancient demons isn’t particularly easy–they are clever and have had a lot of time to practice being shady–so the tension remains pleasantly high as characters are crossed and double-crossed, especially in the second half of the book where saving Anat/the world gets quite time-sensitive and poor anxious Boaz is getting hassled by strong-willed secondary characters left and right. Overall I found this book to just be really cute and fun–it’s a pretty quick read, and I got through it over the course of one snowstorm. There’s teenage angst and demons with bird feet and a bunch of wish-fulfillment-y nerd shit about old movies; what else do you need from a YA fantasy?
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For Christmas I bought my girlfriend a copy of Susanna Clarke’s Piranesi, both because it is generally delightful and because I remembered specifically that the worldbuilding and use of dramatic irony was incredible and thought it might be appealing from a gamemaster/game designer perspective. Then my weightlifting Discord server decided to start a book club and it was chosen as the first book, so I had to borrow my own gift in order to reread it, since it has been a long time and I didn’t remember much except the general vibes and the mental image of the House.

The vibes are, as they say, immaculate; both the dreamy, old-fashioned tone of the writing and the images of the House it conjures up are beautiful, suffused with both childlike wonder and a melancholy loneliness. A few things are clear to the reader right off the bat–our narrator has forgotten his own backstory, though he is in denial that he has forgotten anything; the Other is clearly a douchebag, though the narrator insists they are good friends–but this doesn’t make it any less satisfying as the story comes together, the narrator finding bits and pieces of the puzzle and putting them together even as they upend everything he thought he knew about himself, the Other, and the World he has been so meticulously researching.

Even though this was, in theory, a reread (sometimes I am as forgetful as the narrator about books I have read), I found it just as unputdownable as I had the first time I read it. It is good that it is short because otherwise I would find myself canceling stuff left and right to finish it. As it is, I once again read the whole thing in less than 24 hours. I got into bed at 8:30 last night so I could be sure I had at least a good two hours of bedtime reading in which to get properly into it.

This really is just a wonderful little jewel of a book, even if Rafael is a police officer.
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Managed to sneak in a quick spooky season read, which I had picked up at Readercon over the summer: Sarah Monette’s A Theory of Haunting, a novella about the whimsically named murder house Thirdhop Scarp.

Our reluctant protagonist is one Kyle Murchison Booth, a shy archivist at an institution called the Parrington Museum, which appears to be somewhere in New York State. Kyle does not like small talk, or Spiritualism, or really much of anyone or anything, although more in a chronically anxious way than a mean one. Kyle really does not like the assignment he gets at the beginning of the story: the Parrington heir who funds the museum, who is basically normal if a bit bitchy, wants him to extract her extremely gullible sister from the circles of the guy who just bought Thirdhop Scarp, a slick and fraudulent occultist named, supposedly, Marcus Oleander.

To this end, Marcus Oleander has been somehow induced to hire Kyle to catalogue the four different messy occult collections Oleander has acquired and dumped in the library at the house. Kyle certainly finds enough proof of fraudulence to convince any reasonable person that Oleander is a fraud, but there’s really no such thing as enough proof of fraudulence to render the infinitely credulous Grisela Parrington skeptical about anyone or anything, so instead Kyle is stuck there weekend after weekend unwillingly uncovering the mysterious history of the house and getting dragged into seances and witnessing the power playing within Oleander’s pompously named occult society, and all sorts of other nonsense he’d rather not be doing. With the help of the adolescent medium Alexis, and despite the interference of Alexis’ guardians and various other unsavory characters that constitute Oleander’s posse, Kyle has to identify and then disarm whatever in the house keeps killing people before it, well, kills all of them.

This may not have been the most original work ever written–which is hard to do with haunted house stories; Shirley Jackson kind of solved the genre forever, in my opinion–but it was certainly entertaining and spooked me a bit at the end. My only critique is something about it feels more like Americans trying to write English stories than it does like an actual American story, despite the very classic American haunted house story features, like an “old” house that has only had three owners and was built barely 80 years ago. Some of this might be the vaguely steampunk quality to some of the names, like “Griselda Parrington,” and some of it might be that I was thrown off by how often the main character says “Er,” which I don’t think I’ve ever heard someone with a New York or in fact any kind of American accent say. We say “Uh” because if you said “Er” with an American accent that would imply that you were making an R sound, which nobody does; the English just spell “Uh” as “Er” because that’s how they’d pronounce “Er.” But regardless of what country it takes place in, it’s a nice 130 pages of atmospheric family secrets and occult happenings and sudden deaths and general mystery for tweedy nerds. I enjoyed it a lot and might check out the other short stories featuring Kyle Murchison Booth, who I gather is a recurring Sarah Monette character.
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About ten years ago, someone I knew through my writing group had a book published, and they had a book event in conjunction with a few other authors. In an abundance of social awkwardness/wanting to be supportive I bought the book being advertised of each of the four authors, the other three of whom I had not heard of. One of these books was The Wrath and the Dawn, a YA fantasy (they were all YA fantasies) from then-debut author Renee Ahdieh.

My honest to god opinion is that I should have read this book when I first bought it ten years ago, because I would have had a much higher tolerance for its general YA-ness at the time.

The book is, roughly, a retelling of the tale of Scheherazade, although in this one our heroine Shahrzad only has to tell about one and a half stories before other plot stuff intervenes to keep her alive. Shahrzad volunteers to become the bride of the murderous boy-king Khalid because he married and then killed her best friend, and Shahrzad intends to stay alive long enough to figure out how to kill the king. This gets derailed because Shahrzad also falls in love with the king, and figures out the secret reason he had been killing all those girls, in that order. There is much heterosexual angst when Shahrzad finds herself falling in love with her best friend’s killer, who doesn’t seem like a psychotic madman. This might have sat better with me if it didn’t take all of three days to happen, but whatever. If this were message fiction we would have to be very concerned about what message we are sending to young girls about handsome young men who do terrible things but don’t seem like total psychos, but this is not message fiction, this is a heterosexual power fantasy about the power of teenage love (and not really storytelling, which is odd for a Scheherezade adaptation) to overcome all obstacles, presumably including breaking curses in the sequel. Shahrzad is also a master archer, although this doesn’t end up being quite as relevant to the plot as I’d hoped.

The writing style is a bit overwritten in the way that YA so often is, where there are too many descriptive words but the result isn’t writing that’s dense, just sort of loose. I had more patience for this before spending years as a copy editor and now it’s hard to turn off the part of brain that wants to cut the extraneous words from every sentence, so at least for the first few chapters I had a constant running internal monologue that was just like “You don’t have to say ‘grains of sand,’ you can just say ‘sand,’ the default way sand comes is in grains” but once I got more engaged in the action-adventure stuff that voice moved more to the back of my head. The book is nearly 400 pages long and took me about half a day to read, so it’s fair to say the extra description didn’t slow me down too much.

Apart from our feisty but easily seduced heroine, the only other female character in the book who shows up for more than three pages is her Greek handmaiden, who appears to exist mostly to be more normal than Shahrzad but they’re still friends so we can show that this author doesn’t hate women, despite the otherwise all-male cast. We are not going to resolve the age-old question of “Is feminism when you chase boys” in this book review, so I will only say that this book was a bit too heterosexual for me personally, which is why I don’t read as much straight people romantasy stuff as I used to.

Overall this book isn’t bad for the type of book it is, but it doesn’t exactly transcend the genre, and this is no longer quite my genre the way it used to be. It is unlikely I will read the sequel unless it basically falls into my lap, but I wouldn’t particularly object to reading it if it does.
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In my “short story collections acquired at Readercon” selection that I have a copy of Elizabeth Bear’s Shoggoths in Bloom. I like the Elizabeth Bear novels that I’ve read, although I also have a couple more novels of hers that are still on the TBR shelf through no fault of their own.

Shoggoths in Bloom has a mix of fantasy and sci-fi, and overall they’re all pretty good–some I liked better than others, obviously, but I don’t think I’d call any of them duds. We got a few stories set in larger worlds from her novels–there’s an Eternal Sky story, and a story from the POV of One-Eyed Jack, the genius of Las Vegas–and of course the titular “Shoggoths in Bloom” dips into the Lovecraftian mythos. There are twenty stories in this collection, which is challenging for me to review. The stories tend toward the serious; when there is humor, which is with reasonable frequency, it tends toward the dry. A few of the protagonists are cops/investigators/otherwise law-enforcement-adjacent of some kind; one is a sort of magical detective that has to work around the regular kind. This seems to be more for the ease of facilitation for mystery-solving plots than any particular ideological affiliation with cops on Bear’s part; even some of her cops are kind of down on cops. The more important thing is that the mysteries are good, solid short story mysteries with satisfying little twists at the end.

Overall, this is a good collection that might provide me with some extra impetus to also read one of the three unread novels by the author that are still on my shelf.
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At my very first Readercon, I bought the at-the-time recently published Bone Swans: Stories by C.S.E. Cooney, a very charming and extraverted woman I met at a hotel room party. I liked Cooney very much and I also like reading short stories very much when I actually do it, and yet I am really, really bad at getting around to reading all the short story collections I buy at Readercon. So for this year’s Readercon I put it in the Bag of Shame, as a reminder to not buy any more damn short story collections until I read the ones I have.

I didn’t get much reading done this Readercon but I did opt for Bone Swans when I did dig into the Bag of Shame, and it took me approximately the whole convention to get through these five short-ish stories (novelettes, maybe?). And, about as I expected, I am kicking myself for not reading it a lot sooner, like as soon as I bought it.

All the stories in this collection are sort of mythic and fairy-tale-y, but there the resemblance to each other ends. They’re all quite different in tone and language. Two of them are recognizable as fairy tale retellings–The Bone Swans of Amandale being a Pied Piper story, and How the Milkmaid Struck a Bargain with the Crooked One being a romantic retelling of Rumpelstiltskin–and if the other three are based on existing stories I did not recognize them. My favorite was probably The Big Bah-Ha, which is about a bunch of children navigating a world that’s killed off all the grown-ups and then an amusement-park-themed afterlife that’s been corrupted. If this story reminds me of anything already existing it’s probably Spirited Away, although that comparison possibly does a bit of a disservice to how gory and grungy the world of The Big Bah-Ha is.

Overall, this collection is… well, it’s exactly the type of thing I come to Readercon to discover! What took me so fucking long!
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This year I decided to reread The Silmarillion! I have not read it in about… twenty years. Jesus, that makes me feel old. Anyway, I decided to break it up into chunks and read a bit each month for the first 6 months of the year. This meant reading about 60-odd pages each month, which is plenty for a book this dense.

I must admit that my first thought is indeed “Oh wow, this book is very dense.” I remember having a difficult time with it when I first read it in ninth grade–so many names! Such archaic language! So little dialogue!--but I am older and wiser now and have a whole English degree under my belt, so I figured it was largely an issue of it being Above My Reading Level when I was 15.

Alas, no, this really is a very dense and busy book. It’s actually four books, of which the Valaquenta (or Quenta Silmarillion) is the biggest one, and it covers many hundreds or possibly a few thousands of years and several generations of Elf shenanigans. Everyone has five names and is given a full genealogy of people who also have five names. All the places have five names too. In keeping with the Anglo-Saxon tradition of which Tolkien was a scholar, families frequently repeated name elements instead of having family names, so you get whole families whose names all start with Fin- or Ea- or El- or whatever. It is! So! Much!

That said, the language, while often hard to follow, has a grave and archaic regality to it, thus fitting the type of story it is exactly. And the stories, once you can get past the language and its reliance on abstractions (the thing I find most difficult as a modern reader, honestly–I’m not only used to much more concrete writing, but in many sectors of my life, that type of thing is a huge red flag for bullshit), are great–epic tales of fighting dragons and stealing gems and exploring the world, with doomed love and giant spiders and all sorts of extremely cool shit that other fantasy authors have been ripping off lo these past fifty years. We get the tale of Feanor’s bad decisions and his unfortunate family; the heroic exploits of Beren and Luthien; a short version of the Tale of Turin Turambar; and many other individual episodes that would probably each bear up a whole movie trilogy if someone with a huge budget and a sense of restraint could wrestle the rights away from the Tolkien Estate, which I’m kind of glad they won’t actually. This is not cinematic writing so you’d have to make up a whole bunch of new material and that would then annoy Tolkien purists, probably including me. But there’s a great sense of vastness here, a really impressive feeling that you’re looking at merely a sliver of a whole world long gone, and there’s something incredibly compelling about that.

Given that I have only read this book once, but in the intervening twenty years I have listened to Blind Guardian’s album Nightfall in Middle-Earth approximately infinity times, one experience I kept having was sudden tiny bursts of familiarity. I’d be reading these long dense pages trying to remember what I had read on the previous page, and suddenly a sentence or a turn of phrase would jump off the page and bonk me in the teenage nostalgia part of my brain, and I’d know exactly where in the album we were. Then I would have the relevant song stuck in my head for a bit.

Anyway, now that I’ve finished the book, I… kind of want to immediately go back and reread it again? There’s just so much going on in it that I didn’t retain; I need to do it again and maybe find a study guide this time.
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I remember Madeline Miller’s Circe making a bit of a splash when it was released in 2018 or so, and last year I snagged a copy off a friend. I put this squarely in the category of summer reading because of its relation to The Odyssey which is also summer reading, and now it is (basically) summer!

I must preface my review by disclosing that I think I’m about as much the target audience for this book as you can get. A solitary witch living on her own island in a sumptuous house that magically only requires as much domestic caretaking as she feels like doing? The dream. A wide-ranging tour through all of the most well-known Greek mythology, putting an Adult perspective on all the childhood favorites of a former D’Aulaire’s Book of Greek Myths girlie? Easy fun and I get to feel well-read at the same time even though I ain’t. Lots of court intrigue and vengeance and murder and turning men into pigs, but it’s definitely all because our first-person narrator is the only immortal in the Greek pantheon with any impulse toward a moral compass? Self-indulgent but delicious, like a six-dollar scoop of ice cream.

The book isn’t written in the style of like, a picaresque romp through Greek Mythology; it is a much more seriously approached imagined biography of Circe, daughter of Helios, from her childhood as an affection-starved and neglected nymph in the subterranean halls of her father, through her exile to the island of Aiaia for witchcraft, to the end of the Greek age. In this time she has a couple attempted and actual love affairs, gets roped into all sorts of completely insane drama around her siblings (including her sister Pasiphae’s bearing of the Minotaur), has a child, deals with some monsters of both the shitty men and the mythological variety, and generally does immortal witchy shenanigans. At various points she faces off against such powerful figures as Helios, Hermes, Athena, and the guardian of the deep Trygon, and defies the order of Zeus to have a civil conversation with Prometheus. The plot is pretty episodic, given that it covers centuries, but it all does more or less congeal into the trajectory of a life, if a very long one.

The end of the book veers pretty far off from what I understand of Greek mythology, but in a way I thought was pretty interesting–Miller’s versions of Penelope and Telemachus go to some places that I would certainly not have expected from reading The Odyssey, but Circe is its own novel and I think it works.
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There is a new Craft Wars book out! I was a bad girlfriend and pinched my ladylove’s copy of Max Gladstone’s Wicked Problems before she had a chance to read it, and then I didn’t finish it quite as fast as I’d intended to. But I did finish it so now I can give it back and begin being a bad girlfriend in a different way (impatiently bugging her to read it already).

Taking place shortly after the events of Dead Country, the problems we had at the end of that novel have burst their quiet little Edgemont-adjacent bounds and are now everyone’s problem, all over the world. Thus Wicked Problems is no longer just about Tara Abernathy’s family issues, no matter how much Tara Abernathy tends toward denial about her ability to single-handedly fix everything without bothering anybody else. Instead we get a big, complex, multi-faction epic where all our friends from previous books show up again whether they like it or not (usually not), including people I forgot about because I read the first five books of the Craft Sequence like ten years ago at this point. The journey takes us all over the world and involves dead gods, a prison break, creepy razor wire monsters, a trip to definitely-not-Paris to almost get murdered at the opera, the phrase “prophet-and-loss statement,” a somewhat self-indulgent appearance of the Tiffany Paradox (this was the one bit that took me out of the story a little too much, because I too have read the viral Tumblr post about the Tiffany Paradox, Max), and a lot of gay feelings that neither Kai nor Tara actually have time for (since they keep almost getting murdered at the opera by squids and razor wire monsters and, at one point, a vampire, which I had forgotten existed in this universe).

In the necromancy-flavored late capitalist hellscape that is the world after the God Wars, how to save the world from being eaten by the skazzerai from beyond the stars is not just a complicated question, but several complicated questions–questions like, is the world really worth “saving” given how incredibly fucked up it is? Can the brutally rational secularist power-hungry assholes of the Craft set aside their differences with the fanatically religious power-hungry assholes of various faiths for long enough to do anything useful? Is Dawn, Tara’s former student now semi-integrated with a god-esque creature made of sentient Craft, going to stop the skazzerai, or is her plan very bad and does she have to be stopped before we can stop the skazzerai? What are the skazzerai actually (since they aren’t literally giant space spiders), and where do they come from, and as the King in Red points out, how would you know you were facing one?

The immediate problem facing most of our several protagonists here is a little shard of what appears to be iron and it is so, so hungry. It seems to be a relic from last time the skazzerai tried to eat the world (they got run off but in the process the world broke and a functionally new one had to be reborn). Due to a series of mishaps the shard breaks out of its little holding container and winds up in a new holding container, which is the dying nature goddess Ajaia in the form of a rose, who is then contained in Dawn’s hand, which is then contained in a heavily warded glove. This multilayered battlefield of power in her hand, combined with her earlier merging with the new god-thing of Craft (now dubbed Sybil and manifesting as a serpent to maintain some separateness from Dawn), gives Dawn some truly terrifying power at her disposal, if she can figure out how to use it without getting eaten.

This was funny, scary, action-packed, and generally pretty good at holding my attention during the parts of this past week or so when I simply could not pay any attention to anything, so well done. Can’t wait to see how all these overpowered dickheads get themselves into and out of their next set of world-ending scrapes.
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In another short book for a short month (although this February is at least a little longer than most Februaries), I checked out the newest Wayward Children novella, Mislaid in Parts Half-Known. This one follows pretty directly upon the last one: our main character is again Antsy, who has found her way to the school and has sort-of fallen in with our group of series mains, rooming briefly with Cora and getting saved from Seraphina’s machinations by Kade, Sumi, Cora, Christopher, and some of the Whitethorn escapees.

This honestly seemed a little bit of a bridge book, referring heavily to stuff that happened elsewhere in the series and serving mostly to tidy up some loose ends around Antsy and, to a lesser extent, Sumi and Kora. The main plot is the direct follow-up to how Antsy left things at the shop, which perhaps not surprisingly didn’t go exactly to plan. There is some fun jaunting around to Prism and then to a world full of dinosaurs (I did honestly think the dinosaurs would take up more of the book, given that they are on the front cover, but the sojourn into dinosaur world was pretty brief), but most of it take place either at school or in the Shop Where the Lost Things Go. Series-wise, the biggest turn seems to be the increasing clues that Eleanor may be losing her touch and responsibility needing to be increasingly turned over to Kade–who, we find out, may have been kicked out of his world by the fairies whose rules he broke by being a guy, but who is wanted back in that world very much by the goblin side of things, who have named him the Goblin Prince. It would be great fun for the series to head in the direction of that showdown, but if it does, who will take care of the school? And that’s the thing that makes me want to read more of these–less the enjoyment of this particular installment and more just the positioning of the characters at the end, where some plotlines have resolved and others seem to be opening up. That said, these books are so short that it doesn’t feel like a big ripoff to have one installment where it feels like not much happened and stuff just moved around the way it would if this were a series of 800-page doorstoppers; sometimes you gotta move some characters around. Anyway, we’ll see what happens next.
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This summer I picked up an ARC of Martha Wells’ newest non-Murderbot work, a 400-page fantasy novel called Witch King.

Our protagonist, Kai, is a demon who can inhabit the bodies of freshly dead mortals, and also who can kill people by sucking the life out of them via touch. Despite these grisly powers he is our good dude. As a baby demon Kai had pretty much just wanted to hang out in the Saredi grasslands with his adopted mortal family in the body of Enna, a teenage girl who had met with some kind of unexpected illness or accident (I don’t remember) and whose body had thus been gifted to Kai so that he could join the family. But then everything changed when the Fire Nation attacked when a group of impossibly powerful conquerors calling themselves the Hierarchs swept down from the south (the south is the top of the world in this universe), obliterating entire cities and installing puppet regimes in the ones they wanted to hang onto for a bit.

The book takes place mainly in two timelines: the “past” timeline, which is where Kai teams up with a satisfyingly ragtag bunch of other people who had been imprisoned by the Hierarchs to exact bloody vengeance and obliterate the Hierarchs and their pet expositors with extreme violence, and the “present,” which takes place a few human generation after the overthrow of the Hierarchs, where the Rising World coalition has solidified into the Rising World Empire and is having its own political intrigues. One of these intrigues resulted in Kai and his friend, a Witch named Zeide, being murdered/put into stasis and kept in an elaborate underground water trap tomb for about a year. Upon being ignominiously woken up by an expositor who had intended to magically enslave Kai and keep him as a familiar, Kai, Zeide, and their new street rat friend Sonja have to figure out how this happened. Solving his own murder leads Kai and friends to uncovering a whole conspiracy and also having to rescue Zeide’ wife Tahren. This is all a fun romp, for the epic fantasy definition of “romp” where people get exploded constantly.

The one bit that actually tripped me up was that I 100% expected Kai’s guess that he had been dead for about a year to be wildly off and when the resurfaced from his water tomb he’d find that he’d missed, like, 100 years, and have to catch up on a bunch of History. This is not actually where the plot went at all and I was nearly halfway through the book before I stopped waiting for that particular shoe to drop. So I was confused by my own overconfident genre-savvy, I guess.

Overall I do not think this is a book that particularly transcends the fantasy genre or that will change the game within the genre. However, it is a perfectly solid epic fantasy, with fun exotic worldbuilding and lots of big bloody action scenes and explosive magics and high-stakes intrigues. I enjoyed it a lot and will probably read the sequel when it comes out.
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After last year’s adventures in reading Capital Volume 1, which was very serious and dense and which broke down to still reading like 100 pages a month, I decided to take it easy with my yearlong read for 2023 and started working my way through a nice fancy-looking copy of Grimm’s Complete Fairy Tales, the sort with gold-edged pages and a ribbon and whatnot.

Most of these stories are very short, some no more than a few sentences, and even the longest barely clock in at like ten pages. The book is not divided into sections or anything but the stories are clearly clustered by theme or version, so we kick off with a few different tellings of The Frog Prince, and then there are no more Frog Princes for the rest of the volume. I thought this was great because it made it easy to compare versions side-by-side, although from a strictly “reading for pleasure” perspective it gets a bit repetitive. You can tell the stories are all from in and around Germany because like 90% of the human characters with names are named Hans. Most of the characters don’t have names, though, being instead named by their station in life or species or something, thus saving us from too many Hanses. Some of the stories are structured like what we think of as normal fairy tale stories, with a beginning and a middle and an end that all follow from each other, and others are essentially just wild claims of random things happening. Some are religious or maybe sort of have a moral if you squint, and others do not have any discernible lessons or even themes. It’s a fascinating grab bag of talking animals, clever tailors, beautiful princesses, and whatnot. Overall I’m glad I read it despite the uneven quality of the actual content.
bloodygranuaile: (carmilla)
I have spent the last six months once again reading Dracula via email! I didn’t realize I didn’t have to sign up again to do another go-round of Dracula Daily; next year I think I will unsubscribe and follow along in my weird old annotated copy. (I am also being threatened with another round of The Beetle Weekly and that I think I simply could not survive.)

Anyway, Dracula continues to be a great story, about which most pop culture tropes and certainly nearly all film adaptations are a tragedy and a waste. Lucy and Jonathan especially are consistently done dirty. All the humor is stripped, a thing I think is more and more a problem every time I read the book and run across the corn speech, or Dracula’s unseasonable straw hat. Reading this book in small chunks with a bunch of insane Tumblrites is both a lot of fun and really ends up highlighting how a lot of mainstream and even academic Dracula discourse is at least as bonkers and wrong-headed as your average Tumblr-dwelling ball of mental illnesses.

Anyway it’s just. So good. The character work is so good. The horror is so good. It’s got a bunch of fucked-up Victorian English shit but unlike a lot of fucked-up Victorian English lit it’s got so much heart. This one is a classic for a reason.
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Sometime when I wasn’t looking, another Craft book came out. This one is called Dead Country and it promises to be the beginning of the Craft Wars series. It’s a lot shorter than Ruin of Angels, clocking in at just under 250 pages. Therefore, I was able to devour the entire thing in less than one weekend.

After the big, planes-spanning drama of Ruin of Angels, this one seemed–at least at first–much more limited in scope. We’re back with our series-starting protagonist Tara Abernathy, now going home to the desert farming community of Edgemont to attend her father’s funeral. Tara had never particularly fit in well in this rinky-dink village on the edge of the Badlands, even before they chased her out of town with pitchforks for witchcraft, and it doesn’t get any less uncomfortable when she shows back up in her fancy suit with her body covered in glyphs.

Tara’s plan to get in, attend the funeral, and get out is foiled by an attack from the Raiders, whose black magic curse is somehow different than it used to be–threaded through with some sort of white fibrous substance that seems to lend it extra vitality and malevolence. Tara ends up staying to help save Edgemont and take down the Raiders; to do so she has to communicate with the other people in the town in order to build wards that define and protect the town as understood by its inhabitants. There’s all kinds of heartwarming character growth and also some sick-ass wizard battles. And behind it all is the threat of bigger, even more fucked-up things than the old God Wards–big spidery things among the stars, and the possibility of the creation of a god born of Craft. It’s definitely a setup to the bigger arc that I assume the Craft Wars series will follow, and it’s definitely an engaging one! I will for sure be reading Wicked Problems when it releases in April.
bloodygranuaile: (Default)
For some reason Max Gladstone’s Ruin of Angels has been sitting on my shelf since it came out. I liked the first Craft quintet, so I think my completist brain just felt weird about another Craft book with different cover art and title convention and all that? Anyway, I was missing out, because Ruin of Angels is just as much of a fun time as the others, combining the hellscape of finance capitalism with the hellscape of necromantic god-war blood magic fantasy stuff. A train heist is also involved, as we know how I feel about heists.

Our protagonist, mostly, here is Kai Pohala, a priestess/idol-maker/investment banker from Kavekana, who scores a whirlwind business trip to the Iskari colonial city of Agdel Lex, which does not go according to plan. Agdel Lex is built on top of a place just known as “the dead city,” which is the former civilization of Alikand in its last moments, eternally being torn apart in the death throes of a major Craftsman in the Gods War. There are also, secretly, pockets of Alikand, remembered into being by the descendants of the old ruling families, before the Iskari showed up to impose their very specific and top-down version of order and good governance on the place, which at the moment is unfortunately just about the only thing preventing the dead city and all the creepy monsters in it from breaking through. The Iskari are some sort of squid-based parasitic religion with impressive mind- and reality-control powers, and also they are smarmy dickwads–really excellent villains all around.

Another thing Agdel Lex has is Kai’s estranged sister Ley, a preternaturally charismatic human who lots of people wind up loving and wanting to work with and generally taking paths other than “avoid at all costs” around, which usually seems to be ill-advised. Ley redeems herself at the end by working with a bunch of other people to help de-upfuck the situation that she got them all into by always trying to do big ambitious projects without telling any of the people she dragged into what the fuck was going on. Fortunately we don’t have to spend a lot of time in Ley’s head because for the first 90% of the book she truly just sucks as a person. Instead, we spend time with Kai, obviously, and with Ley’s ex-girlfriend and delving partner Zeddig, and Zeddig’s other delving partner Raymet, and a mysterious lone Camlaander knight errant named Gal, and a street urchin prophet named Izza, and our old buddy Tara Abernathy. These people do not all necessarily work as a team, and frequently find themselves at apparent cross purposes with each other, largely due to the fact that they are all operating on extremely limited information (a situation that is frequently at least partly Ley’s fault). Everyone tries to pick apart what the fuck is happening and protect, to the best of their ability, Ley as she flees from the cops and the squiddy Rectification Authority agents, who are after her for a murder that she absolutely, 100% committed. (She had reasons, but was she going to tell anyone what they were? No, she was going to demand help because Just Trust Me.)

I realize this grumping may make it seem like I dislike Ley as a character. I assure you the opposite is true. Ley is a great character. She is just a great character of a fucked-up, infuriating, utterly insufferable person. I enjoyed being all like “What is this bitch’s problem” very much.

This novel is longer than any of the other ones in the Craft series so far but I feel like that’s perfectly acceptable as we get to explore not just a new city, but a new three-cities-in-one, and also how laboriously difficult it is for our gang of fucked-up weirdos to get on the same page about anything is a pretty integral theme here, so stuff takes a while. The pace is fairly frenetic, as everyone is continually scrambling to stay ahead of the Rectification Authority, the cops, zombie gangsters, Ley, and sometimes each other.

Anyway, there’s been another book released in this series that I totally missed hearing about, so I’m hoping it’ll take me less than another five years to read Dead Country.
bloodygranuaile: (Default)
This year’s Readercon I picked up an uncorrected proof of Elizabeth Hand’s short story collection Errantry: Strange Stories, for free, and therefore not in violation of my policy not to buy any more short story collections until I read the ones I have. On the urging of a friend I then actually read in record time for my Readercon acquisitions.

The stories in this volume are mostly surreal little hidden-world type stories, tales of normal people in what is ostensibly our world stumbling upon something uncanny. The rural and exurban landscapes of New England feature prominently in many of them, making it a better choice than I had realized to read while squirreled away in a lakeside camp in the woods in Maine, but there are also ones that take place elsewhere, in cities or in Europe or, in exactly one instance, in a fantastical world intimated to be some kind of post-apocalyptic Earth.

Most of the viewpoint characters are aggressively ordinary-by-litfic-conventions everymen–middle-aged sad sacks with drinking problems, largely, although a few are approaching elderly, and one or two don’t have drinking problems–which I do have to admit works pretty well for the types of stories being told here. The first and longest story, the novella The Maiden Flight of McCauley’s Bellerophon, sees a former museum security guard catching up with his old colleagues during a downswing in his life and finding himself and his teenage son part of an inexplicable project. Probably the best story in the whole thing is Near Zennor, about a American man’s uncanny trip to Cornwall to follow up on a small mystery from his dead wife’s early teens that he found in her stuff. Some of the stories fell a little flat, but those were mostly the very short ones. I got a real kick out of The Return of the Fire Witch, the only foray into not-hidden-world fantasy of the bunch, which was funny and full of a sort of whimsical Mervyn Peake-like tangle of archaic and off-kilter vocabulary.

Overall this was a good short story collection, and Elizabeth Hand has been added to my list of authors whose novels I should check out one of these days!
bloodygranuaile: (plague)
Several years ago at Readercon I picked up a copy of Amanda Downum’s Dreams of Shreds and Tatters, which, like many Readercon purchases, has sat on my shelf for quite a while. This Readercon, I attended a talk by Downum called “Ask a Necromancer,” which was mainly about all the fun and possibly-useful-to-writers stuff that she’s learned since her recent career change to mortician and embalmer. It was a fun talk and reminded me that I still had this book sitting around.

Despite the YA X-of-Y-and-Z structure of the title, this is not a YA book! In tone and subject it is definitely a book for adults, albeit a rather short one. It’s got too much drugs and sex and art galleries to be a YA book. The main character, Liz, is actually asexual, but this seems to mostly mean that she spends most of her time moping over her best friend, whereas everybody else spends most of their time moping over their romantic partners, and Liz’ boyfriend splits his time between moping over Liz and moping over somebody else’s girlfriend.

I’ll admit I didn’t like this book quite as much as I wanted to. The elaborate language just felt overwritten instead of evocative of the various wonders and horrors plaguing our dramatis personae. The blurb copy said it was supposed to be Lovecraftian but it didn’t feel Lovecraftian, it just felt… starving-artist-chic, basically. Every character has that sort of hapless quietist vibe that is why I don’t read a lot of modern literary fiction, where everybody has a PhD and everybody has read every book ever written and nobody spends any time reading or writing or doing any kind of work during the course of the story. The characters spend enough time being put physically through the wringer–continually ending up wet, underdressed, injured, sleepless, and/or drunk in the bitter midwinter in Vancouver–that they have no energy left to protag and it starts to push against my suspension of disbelief that Blake is the only one in a coma. It’s hard for me to pin down precisely what didn’t work for me–I’ve enjoyed plenty of books where the characters are pretty quiet and all the “action” is like, talking and feeling, and I’ve enjoyed plenty of books where the story takes place in dreams or otherwise in people’s minds or some other inscrutable other dimension. I don’t know if it’s because enough of the story is about GUNS and DRUGS and ATTEMPTED MURDER and MONSTERS FROM REALMS BEYOND that the poor little meow meow wet sock persona of basically everybody just didn’t do enough to carry it. Idunno, I liked a lot of the kinds of stuff in it but somehow this book just never quite got around to gelling, for me. (Maybe the fact that I don’t like books about quiet do-nothing academics overrode a lot of it. All the PhD’s I know–and I know a lot, because I live in the most overeducated metro area in the U.S.–both had to do a shit-ton of work in grad school/their PhD programs *and* manage to do, like, socialist organizing and shit.) I feel bad criticizing this book in such a vague way because frankly the things I don’t like about it also seem like failure modes I would fall into in my own writing if I ever got around to finishing something, which I have not, and Downum at least finished a book and got it published. But there were definitely a few moments where I had the feeling of “this reads like something I would write” and not in my halfway decent nonfiction writing way, either.

Overall it was basically a fine beach read, but it felt like it ought to have been the type thing I’d be absolutely captivated by, so that’s awkward.
bloodygranuaile: (Default)
Last weekend was Readercon! I spent a good chunk of it sitting on the Marriott patio plugging away at the last installment of my Gentlemen Bastards reread, The Republic of Thieves.

This book came out ten years ago, which means it’s been a whole ten years since I read it, which means for like 90% of it I felt like I was reading it for the first time. I remembered it had two storylines, one “present-time” one about an election in Karthain and one flashback one about the teen Bastards joining a theater company. I completely misremembered the ending, except that it was Very Bad for our lead boyos.

Some things have changed in the past ten years that definitely affected my perception of the election-running plot. One is that I got involved in political organizing, rather than just being a very news-houndy hobbyist and telling myself that meant I was Informed, so I had a lot more understanding of what they were doing and sympathy for how much it sucks, even though I don’t do electoral organizing. Another is that I had just recently watched the San Lorenzo episode of Leverage, which was a fun compare-and-contrast (and also made me feel like Locke and Jean were barely rigging this election at all! They were just… running it dirtily!) (this is a bad standard, isn’t it).

Anyway, I don’t have a lot of deep analysis here, not even about the politics of Karthain (I have one joke about Joe Manchin I will refrain from actually making, though). Mostly this book just continues to be a load of fun. It’s got murder and scams and fuckery and a pair of star-crossed lovers who can’t have a normal conversation to save their lives. It has Jean, basically the only character who doesn’t exist to be maximally infuriating to everybody at all times. This is part of the fun.

I have absolutely no idea how Scott Lynch is going to get our boys out of all the trouble they’re in. That’s part of the fun, too.
bloodygranuaile: (Default)
After finishing my reread of The Lies of Locke Lamora I was compelled to then reread its sequel, Red Seas Under Red Skies. This one combines two very fun settings: the first half is casino shenanigans and the second half is pirate shenanigans. It makes for a rather convolutedly structured book as our heroes, Locke and Jean, find themselves buried under an increasingly convoluted set of interlocking scams.

I find myself a little of two minds about this. On the one hand, it was fun! I thoroughly enjoyed about the first 700+ of the 760 pages, including the jarring shifts from one scam to the other. But I feel like it didn’t quite stick the landing, and it’s one of those situations where I feel sort of bad about criticizing it because I certainly can’t think of a better way to stick the landing either, but the fact is that stories that have multiple plot threads that all look like they’re about to kill our heroes generally function as setup for the conclusion, and much of what’s fun about them is going “I have no idea how our heroes are going to pull this off!” and then watching our heroes pull it off in an unlikely fashion. And I know that some stuff has gotta be left open for sequels, but also… it feels like they didn’t pull off everything they were supposed to pull off? They escaped with their lives, for now, which I suppose is very impressive given how fucked they were, but it didn’t quite get that satisfaction of having everything snap together at the end, which is a pretty significant part of the fun of these kinds of complicated heist/con/scheme sorts of stories. Anyway it was still a lot of fun for most of it.
bloodygranuaile: (wall wander)
My girlfriend and I are playing Waterdeep: Dragon Heist (or, more specifically, we’re playing the Alexandrian remix of WDH for Pathfinder 2e with bits of Blades In the Dark thrown in, or something; I’m not the GM), and in preparation for such, I had to learn about spellcasting in Pathfinder and my girlfriend had to read Scott Lynch’s Gentleman Bastards series. I realized it’d been ages since I read it and should probably also get a refresher, if only for shenanigans ideas I might be able to steal, so my spare time in the past few weeks has been largely split between heisting dragons and rereading The Lies of Locke Lamora.

The Lies of Locke Lamora is 700 pages long, a fact which escaped me when I read it for the first time in ebook but which was much harder to ignore in hard copy, and it doesn’t have a dull moment in all 700. It’s one of those violent, nasty, sweary, boozy books that honestly feels a little more tired these days than it did 10 years ago given the post-Game of Thrones hangover many of us fantasy fans are still suffering, but as far as “sweary books that make sure you can smell the beer farts off the page” go, nothing else in it is tired. This is a fast-paced series of increasingly multilayered capers, cons, and conspiracies that isn’t afraid to put its extremely-domain-specific-competence-porn antihero through a series of undignified wringers, from being kicked in the balls to being nearly drowned in a barrel of horse piss. (At one point he is decked in the face “courtesy of Locke Lamora” while disguised as somebody else.)

Locke is a really fun protagonist; he’s not really a bad guy although obviously he’s not a good one either–an orphaned child with a nearly preternatural gift for thieving raised among criminals in a city where what counts as law-abiding isn’t much better, it’s easy to take Locke’s side as he lies his face off to everybody except his little found family gang in the Elderglass basement of the Temple of Perelandro. This little gang, called the Gentlemen Bastards, exists basically to violate the Secret Peace, a nasty little pact between the nobility and organized crime in which the city’s criminals are allowed to crime as much as they want only on the working and middle classes, and essentially avoid prosecution as long as they leave alone the nobility and the police force–you know, the group with all the fucking money in the first place, and the gang of thugs that’s supposed to be keeping the law. The Gentlemen Bastards take great pride in stealing off the people they’re not supposed to steal from, not out of any altruistic Robin Hood-esque reasons but just because the nobility is where the wealth is, and it’s the greater challenge than sneaking into the second stories of small shopkeepers’ houses. Anyway, the ruling class is a gang and the cops are also a gang.

Locke and his best buddy Jean cause heaps of trouble and get in even more, crossing paths with a variety of upsettingly powerful people who do wind up really exposing the degree to which, despite their excellent con artist skills, the Gentleman Bastards really are just little guys. Can they con their way out of having every powerful faction in Camorr deeply enraged at them? Even if so, at what cost? The answers make exciting reading but admittedly do also make me worried for the fate of my own little rogue thief because I’m not nearly as smart as Scott Lynch and I’ve got to make decisions more or less in real-time, which is hard. (I saw Scott Lynch do a panel about that once and boy is he correct.)

Have I mentioned I love heist fantasy? If not, please know that I love heist fantasy, and this is very good heist fantasy.

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