In Which There Are, Like, So Many Cats
Apr. 10th, 2014 06:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Calling on Dragons was possibly my favorite one of the Enchanted Forest Chronicles books when I was younger. It’s a little bit darker and a little bit weirder than the other ones, but this is offset by a heightened number of sassy talking animals.
Calling on Dragons is told from the perspective of the witch Morwen, who has been previously established as totally awesome in the first two volumes. While it’s great to hear a story from Morwen’s perspective just because Morwen is awesome, the real treat here is that Morwen is the only human who can understand her cats when they talk. Morwen owns nine cats—none of whom are black—and they are fantastically catlike, filling the whole range of cat personalities from lazy to snobbish to hungry. (Fiddlesticks in particular reminds me of our own lovely dumb cat Khaleesi.)
Morwen is dealing with her usual witchy business—namely, planning a garden show and trying to avoid the whinings of a cranky traditionalist named Arona Michelear Grinogian Vamist who thinks she’s not stereotypical enough—when her cats find a six-foot-tall white rabbit named Killer. Killer is not actually supposed to be six feet tall; he has accidentally gotten enchanted. In investigating Killer’s size issues, Morwen also finds evidence of wizards, who are supposed to be banned from the Enchanted Forest. With the help of the nerdtastic mage Telemain, one of the architects of the spell that is supposed to stop wizards from causing trouble, Morwen reports to King Mendanbar and Queen Cimorene of the Enchanted Forest, where they discover two very important things: one, Queen Cimorene is pregnant, and two, Mendanbar’s magical sword is missing.
You might think Mendanbar would be the most obvious member of the royal household to go a-questing for his sword, since it’s his sword and he’s not pregnant, but this is impossible due to nerdy magic reasons. (Mendanbar is predictably unhappy about this.) So Morwen, Telemain, Cimorene, Killer (who is now a floating blue donkey), Kazul the King of the Dragons, and two of Morwen’s cats go a-questing to get the sword back from the Society of Wizards instead. Killer picks up a few more unfortunate enchantments, we run into a lot of characters that make amusing meta references to other fairy tales (including one Farmer MacDonald), that annoying Vamist dude turns up again, and eventually, after many wacky hijinks and parody/metahumor/deconstruction of fairy tale conventions, the sword is retrieved. Unfortunately, they do not live happily ever after; they are instead mercilessly CLIFFHANGERED and then you have to go read the fourth book.
Rereading this book again as an adult (and being helped along by the perspective of someone who has no idea what’s going on… this person, as usual, being Mark Oshiro, my #1 source of cheating on my annual book challenge and of not passing out from boredom at work), I got to re-appreciate how clever a lot of the jokes are (you know how jokes start to seem more obvious than they are when you’re familiar with them), but also how some of the stuff dealt with in this book is a bit more… heavy? Real-world-y? There are a lot of ways in which this book is a little bit less about fairy tales and more about, like, regular bad people. The first two books were full of the heroes temporarily melting wizards; in this one, Kazul finally loses her patience giving them chances to regroup and starts actually eating them. Up until this point the series had really shied away from characters the reader has met actually dying. Arona Vamist is very much a garden-variety bully, conformist, and authoritarian; he’s not a magical creature in any way, just a busybody using fear, lies, and social pressure to screw innocent people over in the name of abstract ideas like “tradition.” And, of course, there’ s the ending, in which it turns out that it will take years to undo the mess the wizards left them in, rather than everything getting wrapped up in a nice shiny bow at the end of a few weeks. There’s also a strong message of “don’t eat random shit that you don’t know what it is, particularly when people tell you not to eat it.”
On the other hand, there’s also cranky magic mirrors and an always-hungry floating blue donkey who keeps getting insulted by sassy cats, so it’s not like the book is overall much of a downer.
Calling on Dragons is told from the perspective of the witch Morwen, who has been previously established as totally awesome in the first two volumes. While it’s great to hear a story from Morwen’s perspective just because Morwen is awesome, the real treat here is that Morwen is the only human who can understand her cats when they talk. Morwen owns nine cats—none of whom are black—and they are fantastically catlike, filling the whole range of cat personalities from lazy to snobbish to hungry. (Fiddlesticks in particular reminds me of our own lovely dumb cat Khaleesi.)
Morwen is dealing with her usual witchy business—namely, planning a garden show and trying to avoid the whinings of a cranky traditionalist named Arona Michelear Grinogian Vamist who thinks she’s not stereotypical enough—when her cats find a six-foot-tall white rabbit named Killer. Killer is not actually supposed to be six feet tall; he has accidentally gotten enchanted. In investigating Killer’s size issues, Morwen also finds evidence of wizards, who are supposed to be banned from the Enchanted Forest. With the help of the nerdtastic mage Telemain, one of the architects of the spell that is supposed to stop wizards from causing trouble, Morwen reports to King Mendanbar and Queen Cimorene of the Enchanted Forest, where they discover two very important things: one, Queen Cimorene is pregnant, and two, Mendanbar’s magical sword is missing.
You might think Mendanbar would be the most obvious member of the royal household to go a-questing for his sword, since it’s his sword and he’s not pregnant, but this is impossible due to nerdy magic reasons. (Mendanbar is predictably unhappy about this.) So Morwen, Telemain, Cimorene, Killer (who is now a floating blue donkey), Kazul the King of the Dragons, and two of Morwen’s cats go a-questing to get the sword back from the Society of Wizards instead. Killer picks up a few more unfortunate enchantments, we run into a lot of characters that make amusing meta references to other fairy tales (including one Farmer MacDonald), that annoying Vamist dude turns up again, and eventually, after many wacky hijinks and parody/metahumor/deconstruction of fairy tale conventions, the sword is retrieved. Unfortunately, they do not live happily ever after; they are instead mercilessly CLIFFHANGERED and then you have to go read the fourth book.
Rereading this book again as an adult (and being helped along by the perspective of someone who has no idea what’s going on… this person, as usual, being Mark Oshiro, my #1 source of cheating on my annual book challenge and of not passing out from boredom at work), I got to re-appreciate how clever a lot of the jokes are (you know how jokes start to seem more obvious than they are when you’re familiar with them), but also how some of the stuff dealt with in this book is a bit more… heavy? Real-world-y? There are a lot of ways in which this book is a little bit less about fairy tales and more about, like, regular bad people. The first two books were full of the heroes temporarily melting wizards; in this one, Kazul finally loses her patience giving them chances to regroup and starts actually eating them. Up until this point the series had really shied away from characters the reader has met actually dying. Arona Vamist is very much a garden-variety bully, conformist, and authoritarian; he’s not a magical creature in any way, just a busybody using fear, lies, and social pressure to screw innocent people over in the name of abstract ideas like “tradition.” And, of course, there’ s the ending, in which it turns out that it will take years to undo the mess the wizards left them in, rather than everything getting wrapped up in a nice shiny bow at the end of a few weeks. There’s also a strong message of “don’t eat random shit that you don’t know what it is, particularly when people tell you not to eat it.”
On the other hand, there’s also cranky magic mirrors and an always-hungry floating blue donkey who keeps getting insulted by sassy cats, so it’s not like the book is overall much of a downer.